Simple Constraint Making in DaVinci Resolve Expression

https://youtu.be/oQ0jgRuhe5w iif(Transform1.posX>0,Expression1.n1+Transform1.posX*3,Expression1.n1)Transform1.posX>0 meaning if poxX is greater than 0 (True) thenExpression1.n1+Transform1.posX*3 (This will work)n1 value is 1 and posX value is taken from the ballelse ball size Expression1.n1is as ball…

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