What is it? | |
Materialize is a stand alone tool for creating materials for use in games from images. You can create an entire material from a single image or import the textures you have and generate the textures you need. |
What can it do? | |
• Diffuse -> Height • Diffuse -> Metallic • Diffuse -> Smoothness • Height -> Normal • Height + Diffuse -> Normal • Normal -> Edge • Normal -> Occlusion • Normal + Height -> Occlusion • Normal -> Height • Seamlessly tile your textures. • Save and load in a variety of formats. • Automate many processes with clipboard commands in xml format. |
Who is using it? | |
Materialize was used on the Uncharted Collection to generate metallic, smoothness, and occlusion textures to update most of the environment materials in Uncharted 1 and 2. The automation features were developed to quickly open and save multiple texture files. |
Open Source | |
Materialize is open source under the GNU GPL v3. The Unity project source code is hosted on github: github.com/BoundingBoxSoftware/Materialize |